I was seriously impressed with the MSLA print job the parts came out with detail on par with the much more expensive Form2. Unfortunately, even Anycubic's slicer was a little underdeveloped, so I ended up having to manually model a rafted support lattice for the the keycaps myself in Solidworks.īut once I had it all configured, the results came out beautifully. So to get around this, I downloaded the slicer for Anycubic's Photon MSLA printer, imported my STL files into that, generated support structures, and exported them back out as an STL to be sliced in the stock Kudo3D slicer. First of all, the stock slicer was hot garbage. Now this was my first MSLA printer, there were a ton of little things I didn't realize I had to do with these kinds of printers.
#Overwatch 3d print files for free
Luckily for me, a MSLA printer called the Bean I had backed on Kickstarter a year and half ago finally shipped, so I decided to use this opportunity to put it through its paces. For instructions on printing out these patterns, please see this page Disclaimer: Individual support is unavailable for free files. I was gonna stop at this point, but after putting them in the keyboard, the translucent blue didn't convey the icon very well at all. This time, the snap feature locked in well with the keyboard, and could be popped in and out repeatedly without damage to the keycap. This lead to the next iteration with a slightly less aggressive snap feature to be done in Formlabs Tough resin, a resin that is supposed to more closely mimic ABS plastic. This iteration printed the features very well, but I quickly discovered the normal Formlab resin was still too rigid for the snap features to work correctly.
#Overwatch 3d print files skin
Between this and not wanting to put support points on the face of the keycap, I switched to a two part design still in the normal Formlabs resins. 3D Model of Genjis Shuriken from Overwatch, This is the standard skin but i might add some new ones in the future, File Format: STL Model by Fralans 3D. The first iteration (shown in the white resins in the backgrounds of some of the photos) came out fairly well, but there were some issues with how I had oriented the part in the slicer which caused the support structure around the cap latching features to meld together.
![overwatch 3d print files overwatch 3d print files](https://i.pinimg.com/originals/0e/6f/39/0e6f390713b26d31dbddeb65fb0a42f2.jpg)
I started the design in Solidworks as a 1 piece design to be printed on a Formlabs Form2 with their normal resins. The entire design process was actually fairly fun for me. The blue material used in the keycap base is Formlabs Tough Resin printed on a Form2 (SLA printer), and the grey is Kudo3D ENG Tough resin printed on a Kudo3D Bean printer (MSLA).
![overwatch 3d print files overwatch 3d print files](https://3.bp.blogspot.com/-0o2i26KbEWY/WuJMXzfKuUI/AAAAAAAAgo8/Vi1xno0CGRUiLuQb_Th2ItMGLNswaye3gCEwYBhgL/s1600/4.jpg)
Took me several iterations to get the key latching to work correctly on both the shift key cap and the letter keycaps.